Can't Allocate in Heap using MALLOC_CAP_RTCRAM

gfvalvo
Posts: 35
Joined: Thu Dec 24, 2020 3:06 pm

Can't Allocate in Heap using MALLOC_CAP_RTCRAM

Postby gfvalvo » Sun Mar 31, 2024 1:15 pm

Hello.
I was looking to dynamically allocate a small amount of heap memory in RTC RAM using:

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TheStruct *ptr = reinterpret_cast<TheStruct*>(heap_caps_malloc(sizeof(TheStruct), MALLOC_CAP_RTCRAM  | MALLOC_CAP_8BIT));
However, it's returning the nullptr. Additionally, this function is returning 0:

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Serial.println(heap_caps_get_free_size(MALLOC_CAP_RTCRAM));
I'm testing this on an Adafruit ESP32 Feather V2.

So is the problem that the ESP32 Arduino Core (v2.0.14) does not allocate any available heap memory in RTC RAM by default? Can that be changed?

Thanks.
Last edited by gfvalvo on Mon Apr 01, 2024 11:54 pm, edited 1 time in total.

lbernstone
Posts: 817
Joined: Mon Jul 22, 2019 3:20 pm

Re: Can't Allocate in Heap using MALLOC_CAP_RTCRAM

Postby lbernstone » Sun Mar 31, 2024 4:39 pm

I'm pretty sure this would not be possible in arduino, since any extra RTC_FAST memory is going to be mapped into the general heap. It might be possible to do in an IDF project where you separate the RTC memory, but I am doubtful that the ULP would be able to pick up a dynamic resizing by the cpu.

gfvalvo
Posts: 35
Joined: Thu Dec 24, 2020 3:06 pm

Re: Can't Allocate in Heap using MALLOC_CAP_RTCRAM

Postby gfvalvo » Mon Apr 01, 2024 11:59 pm

Thanks for the reply, @lbernstone.
Following the link you provided and then digging in the core's source code, I found that the macro CONFIG_ESP_SYSTEM_ALLOW_RTC_FAST_MEM_AS_HEAP is not defined. So, RTC FAST MEM is not available for use as heap when running the Arduino Core.

I assume it must be possible using the IDF. Otherwise, neither the above macro nor the MALLOC_CAP_RTCRAM option for heap_caps_malloc() would have ever been mentioned.

boarchuz
Posts: 601
Joined: Tue Aug 21, 2018 5:28 am

Re: Can't Allocate in Heap using MALLOC_CAP_RTCRAM

Postby boarchuz » Tue Apr 02, 2024 12:57 am

I think there is an API to register memory blocks with the heap allocator, but I can't help being curious what your use case is for dynamically grabbing a chunk of RTC memory? What do you gain vs static?

gfvalvo
Posts: 35
Joined: Thu Dec 24, 2020 3:06 pm

Re: Can't Allocate in Heap using MALLOC_CAP_RTCRAM

Postby gfvalvo » Tue Apr 02, 2024 2:45 am

boarchuz wrote:
Tue Apr 02, 2024 12:57 am
but I can't help being curious what your use case is for dynamically grabbing a chunk of RTC memory? What do you gain vs static?
If a global-scope instance of a class is statically allocated in RTC memory, the constructor for that class will run after the ESP wakes up from deep sleep. That may not be the desired behavior. Perhaps you only want the constructor to run once at power-up but not after deep sleep.

If instead, you could create that object dynamically in RTC memory only when esp_reset_reason() indicates Power On, then you can avoid having the constructor run when it's a deep sleep reset.

This coded accomplishes the same thing, but in a sneaky way:

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#include "Arduino.h"

struct theStruct {
  uint8_t data;
  static uint32_t constructorCount;

  theStruct(uint8_t init) : data(init) {
    constructorCount++;
  }
};

RTC_DATA_ATTR uint32_t theStruct::constructorCount = 0;
RTC_DATA_ATTR theStruct *objPtr = nullptr;
RTC_DATA_ATTR uint8_t structMemory[sizeof(theStruct)];
RTC_DATA_ATTR uint32_t bootCount;

void setup() {
  Serial.begin(115200);
  delay(2000);
  esp_reset_reason_t resetReason = esp_reset_reason();
  if (resetReason != ESP_RST_DEEPSLEEP) {
    Serial.println("Resetting bootCount");
    bootCount = 0;
    if (objPtr != nullptr) {
      delete objPtr;
    }
    objPtr = new (reinterpret_cast<theStruct*>(structMemory)) theStruct(2);
  } else {
    objPtr->data++;
    bootCount++;
  }

  Serial.printf("bootCount = %lu\n", bootCount);
  Serial.printf("constructorCount = %lu\n", theStruct::constructorCount);
  Serial.printf("data = %hhu\n\n", objPtr->data);
  Serial.flush();

  esp_sleep_enable_timer_wakeup(5 * 1000000ULL);
  esp_deep_sleep_start();
}

void loop() {
}

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